Function de_audio::spatial::update_spatial

source ·
fn update_spatial(
    commands: Commands<'_, '_>,
    spatial_audios: Query<'_, '_, (Entity, &'_ Handle<AudioInstance>, &'_ GlobalTransform), With<SpatialSound>>,
    camera: Query<'_, '_, &GlobalTransform, With<Camera>>,
    focus: Res<'_, CameraFocus>,
    config: Res<'_, Configuration>,
    audio_instances: ResMut<'_, Assets<AudioInstance>>
)