Function de_audio::spatial::update_spatial
source · fn update_spatial(
commands: Commands<'_, '_>,
spatial_audios: Query<'_, '_, (Entity, &'_ Handle<AudioInstance>, &'_ GlobalTransform), With<SpatialSound>>,
camera: Query<'_, '_, &GlobalTransform, With<Camera>>,
focus: Res<'_, CameraFocus>,
config: Res<'_, Configuration>,
audio_instances: ResMut<'_, Assets<AudioInstance>>
)