Function de_camera::camera::handle_rotate_events
source · fn handle_rotate_events(
events: EventReader<'_, '_, RotateCameraEvent>,
desired: ResMut<'_, DesiredAzimuth>
)
fn handle_rotate_events(
events: EventReader<'_, '_, RotateCameraEvent>,
desired: ResMut<'_, DesiredAzimuth>
)