fn pivot(
desired_off_nadir: Res<'_, DesiredOffNadir>,
desired_azimuth: Res<'_, DesiredAzimuth>,
focus: Res<'_, CameraFocus>,
camera_query: Query<'_, '_, &mut Transform, With<Camera3d>>
)
fn pivot(
desired_off_nadir: Res<'_, DesiredOffNadir>,
desired_azimuth: Res<'_, DesiredAzimuth>,
focus: Res<'_, CameraFocus>,
camera_query: Query<'_, '_, &mut Transform, With<Camera3d>>
)