Function de_combat::health::update_local_health

source ·
fn update_local_health(
    config: Res<'_, GameConfig>,
    net_entities: NetEntities<'_>,
    in_events: EventReader<'_, '_, LocalUpdateHealthEvent>,
    out_events: EventWriter<'_, UpdateHealthEvent>,
    net_events: EventWriter<'_, ToPlayersEvent>
)