Function de_controller::hud::minimap::fill::draw_entities_system

source ·
fn draw_entities_system(
    drawing: DrawingParam<'_, '_>,
    ui_coords: UiCoords<'_>,
    solids: SolidObjects<'_>,
    colors: Local<'_, PlayerColors>,
    entities: Query<'_, '_, (&Transform, &PlayerComponent, &ObjectTypeComponent)>
)