Function de_controller::hud::minimap::fill::draw_entities_system
source · fn draw_entities_system(
drawing: DrawingParam<'_, '_>,
ui_coords: UiCoords<'_>,
solids: SolidObjects<'_>,
colors: Local<'_, PlayerColors>,
entities: Query<'_, '_, (&Transform, &PlayerComponent, &ObjectTypeComponent)>
)