Function de_controller::mouse::input::update_position   
source · fn update_position(
    window_query: Query<'_, '_, &Window, With<PrimaryWindow>>,
    hud: HudNodes<'_, '_>,
    mouse: ResMut<'_, MousePosition>
)fn update_position(
    window_query: Query<'_, '_, &Window, With<PrimaryWindow>>,
    hud: HudNodes<'_, '_>,
    mouse: ResMut<'_, MousePosition>
)