Function de_core::assets::asset_path

source ·
pub fn asset_path<P: AsRef<Path>>(path: P) -> PathBuf
Expand description

Converts a path relative to assets directory to an absolute path.

If the game is executed with Cargo, the path is interpreted as relative to assets/ directory in the directory with Cargo manifest file.

Otherwise, it is interpreted as relative to assets/ directory in the directory with the binary.

§Panics

Panics if path is not relative.