Function de_movement::altitude::update
source · fn update(
solids: SolidObjects<'_>,
objects: Query<'_, '_, (&ObjectTypeComponent, &mut DesiredVelocity<RepulsionVelocity>, &mut DesiredClimbing, &Transform)>
)
fn update(
solids: SolidObjects<'_>,
objects: Query<'_, '_, (&ObjectTypeComponent, &mut DesiredVelocity<RepulsionVelocity>, &mut DesiredClimbing, &Transform)>
)