Function de_multiplayer::game::open_or_join
source · fn open_or_join(
conf: Res<'_, NetGameConfRes>,
main_server: EventWriter<'_, ToMainServerEvent>,
game_server: EventWriter<'_, ToGameServerEvent>
)
fn open_or_join(
conf: Res<'_, NetGameConfRes>,
main_server: EventWriter<'_, ToMainServerEvent>,
game_server: EventWriter<'_, ToGameServerEvent>
)