de_multiplayer
0.1.0-dev
In de_multiplayer::lifecycle
Structs
FatalErrorEvent
LifecyclePlugin
MultiplayerShuttingDownEvent
NetGameConfRes
ShutdownMultiplayerEvent
StartMultiplayerEvent
Functions
cleanup
errors
finish_game
game_left
shutdown
start
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Settings
Function
de_multiplayer
::
lifecycle
::
finish_game
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fn finish_game(next_state: ResMut<'_, NextState<AppState>>)