Function de_multiplayer::stats::pong
source · fn pong<const R: bool>(
tracker: ResMut<'_, PingTracker<R>>,
messages: EventReader<'_, '_, FromGameServerEvent>
)
fn pong<const R: bool>(
tracker: ResMut<'_, PingTracker<R>>,
messages: EventReader<'_, '_, FromGameServerEvent>
)