Function de_pathing::syncing::send_new_paths
source · fn send_new_paths(
net_entities: NetEntities<'_>,
path_events: EventReader<'_, '_, PathFoundEvent>,
net_events: EventWriter<'_, ToPlayersEvent>
)
fn send_new_paths(
net_entities: NetEntities<'_>,
path_events: EventReader<'_, '_, PathFoundEvent>,
net_events: EventWriter<'_, ToPlayersEvent>
)