Function de_pathing::syncing::send_new_paths  
source · fn send_new_paths(
    net_entities: NetEntities<'_>,
    path_events: EventReader<'_, '_, PathFoundEvent>,
    net_events: EventWriter<'_, ToPlayersEvent>
)fn send_new_paths(
    net_entities: NetEntities<'_>,
    path_events: EventReader<'_, '_, PathFoundEvent>,
    net_events: EventWriter<'_, ToPlayersEvent>
)