Module de_pathing::triangulation 
source · Expand description
This module implements Constrained Delaunay triangulation (CDT) based triangulation of the accessible areas on the game map.
Structs§
- Edge of a polygon of an exclusion area.
 - This struct holds a mapping from vertices to polygon IDs.
 - Iterator over all edges of all exclusion areas from a given slice.
 - Iterator over all edges of a single exclusion area.
 - Vertex 🔒
 
Constants§
Functions§
- Returns a triangulation of rectangular area given by
boundsshrinked by some distance with exclusion zones.