Struct de_signs::UpdateBarVisibilityEvent
source · pub struct UpdateBarVisibilityEvent {
entity: Entity,
id: u32,
value: bool,
}
Fields§
§entity: Entity
§id: u32
§value: bool
Implementations§
source§impl UpdateBarVisibilityEvent
impl UpdateBarVisibilityEvent
sourcepub fn new(entity: Entity, id: u32, value: bool) -> Self
pub fn new(entity: Entity, id: u32, value: bool) -> Self
Crates a new event which updates visibility of the entity bar.
The bar is visible value
of at least one id
is true
.
§Arguments
-
entity
- entity whose bar is to be updated -
id
- a number between 0 and 31 (inclusive). -
value
- whether to make the entity visible.
§Panics
May panic if id
is larger or equal to 32.
fn entity(&self) -> Entity
fn id(&self) -> u32
fn value(&self) -> bool
Trait Implementations§
impl Event for UpdateBarVisibilityEvent
Auto Trait Implementations§
impl Freeze for UpdateBarVisibilityEvent
impl RefUnwindSafe for UpdateBarVisibilityEvent
impl Send for UpdateBarVisibilityEvent
impl Sync for UpdateBarVisibilityEvent
impl Unpin for UpdateBarVisibilityEvent
impl UnwindSafe for UpdateBarVisibilityEvent
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