Function de_spawner::despawner::despawn_active_local

source ·
fn despawn_active_local(
    config: Res<'_, GameConfig>,
    net_entities: NetEntities<'_>,
    event_reader: EventReader<'_, '_, DespawnActiveLocalEvent>,
    event_writer: EventWriter<'_, DespawnActiveEvent>,
    net_events: EventWriter<'_, ToPlayersEvent>
)