Function de_spawner::despawner::despawn_active_local
source · fn despawn_active_local(
config: Res<'_, GameConfig>,
net_entities: NetEntities<'_>,
event_reader: EventReader<'_, '_, DespawnActiveLocalEvent>,
event_writer: EventWriter<'_, DespawnActiveEvent>,
net_events: EventWriter<'_, ToPlayersEvent>
)