Function de_spawner::spawner::spawn_local_active
source · fn spawn_local_active(
commands: Commands<'_, '_>,
config: Res<'_, GameConfig>,
net_entities: NetEntities<'_>,
event_reader: EventReader<'_, '_, SpawnLocalActiveEvent>,
event_writer: EventWriter<'_, SpawnActiveEvent>,
path_events: EventWriter<'_, UpdateEntityPathEvent>,
net_events: EventWriter<'_, ToPlayersEvent>
)