Function de_spawner::spawner::spawn_local_active

source ·
fn spawn_local_active(
    commands: Commands<'_, '_>,
    config: Res<'_, GameConfig>,
    net_entities: NetEntities<'_>,
    event_reader: EventReader<'_, '_, SpawnLocalActiveEvent>,
    event_writer: EventWriter<'_, SpawnActiveEvent>,
    path_events: EventWriter<'_, UpdateEntityPathEvent>,
    net_events: EventWriter<'_, ToPlayersEvent>
)