use bevy::prelude::*;
use self::{fill::FillPlugin, interaction::InteractionPlugin, nodes::NodesPlugin};
mod draw;
mod fill;
mod interaction;
mod nodes;
pub(crate) struct MinimapPlugin;
impl Plugin for MinimapPlugin {
fn build(&self, app: &mut App) {
app.add_plugins((NodesPlugin, FillPlugin, InteractionPlugin));
}
}