use bevy::{app::PluginGroupBuilder, prelude::PluginGroup};
use map::MapLoaderPlugin;
use readiness::ReadinessPlugin;
mod map;
mod readiness;
pub struct LoaderPluginGroup;
impl PluginGroup for LoaderPluginGroup {
fn build(self) -> PluginGroupBuilder {
PluginGroupBuilder::start::<Self>()
.add(MapLoaderPlugin)
.add(ReadinessPlugin)
}
}