Struct de_conf::Configuration 
source · pub struct Configuration {
    camera: CameraConf,
    multiplayer: MultiplayerConf,
    audio: AudioConf,
}Fields§
§camera: CameraConf§multiplayer: MultiplayerConf§audio: AudioConfImplementations§
source§impl Configuration
 
impl Configuration
pub fn camera(&self) -> &CameraConf
pub fn multiplayer(&self) -> &MultiplayerConf
pub fn audio(&self) -> &AudioConf
pub async fn load(path: &Path) -> Result<Self, ConfigLoadError>
Trait Implementations§
source§impl Clone for Configuration
 
impl Clone for Configuration
source§fn clone(&self) -> Configuration
 
fn clone(&self) -> Configuration
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl Debug for Configuration
 
impl Debug for Configuration
source§impl Default for Configuration
 
impl Default for Configuration
source§impl TryInto<Configuration> for RawConfiguration
 
impl TryInto<Configuration> for RawConfiguration
impl Resource for Configuration
Auto Trait Implementations§
impl Freeze for Configuration
impl RefUnwindSafe for Configuration
impl Send for Configuration
impl Sync for Configuration
impl Unpin for Configuration
impl UnwindSafe for Configuration
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