Expand description
This crate implements functionality around game configuration:
- 
Automatic (re)loading of the configuration from a YAML file (during MenuState::Loading state).
 - 
Parsing, validation and configuration provisioning.
 
Modules§
- conf 🔒This module implements final (i.e. parsed and validated) game configuration objects and their building from persistent configuration.
 - io 🔒
 - macros 🔒
 - plugin 🔒
 
Macros§
- Bundles configuration neatly into a single struct.