Expand description
This crate implements functionality around game configuration:
-
Automatic (re)loading of the configuration from a YAML file (during MenuState::Loading state).
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Parsing, validation and configuration provisioning.
Modules§
- conf 🔒This module implements final (i.e. parsed and validated) game configuration objects and their building from persistent configuration.
- io 🔒
- macros 🔒
- plugin 🔒
Macros§
- Bundles configuration neatly into a single struct.