Struct de_connector_lib::game::message::MessageMeta   
source · pub(super) struct MessageMeta {
    pub(super) source: SocketAddr,
    pub(super) reliability: Reliability,
}Fields§
§source: SocketAddr§reliability: ReliabilityTrait Implementations§
source§impl Clone for MessageMeta
 
impl Clone for MessageMeta
source§fn clone(&self) -> MessageMeta
 
fn clone(&self) -> MessageMeta
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreimpl Copy for MessageMeta
Auto Trait Implementations§
impl Freeze for MessageMeta
impl RefUnwindSafe for MessageMeta
impl Send for MessageMeta
impl Sync for MessageMeta
impl Unpin for MessageMeta
impl UnwindSafe for MessageMeta
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§impl<T, U> AsBindGroupShaderType<U> for T
 
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