Struct de_controller::hud::actionbar::ActiveEntity
source · struct ActiveEntity(Option<Entity>);
Tuple Fields§
§0: Option<Entity>
Trait Implementations§
source§impl Default for ActiveEntity
impl Default for ActiveEntity
source§fn default() -> ActiveEntity
fn default() -> ActiveEntity
Returns the “default value” for a type. Read more
impl Resource for ActiveEntity
Auto Trait Implementations§
impl Freeze for ActiveEntity
impl RefUnwindSafe for ActiveEntity
impl Send for ActiveEntity
impl Sync for ActiveEntity
impl Unpin for ActiveEntity
impl UnwindSafe for ActiveEntity
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
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