Function de_controller::mouse::input::update_buttons

source ·
fn update_buttons(
    mouse_position: Res<'_, MousePosition>,
    mouse_state: ResMut<'_, MouseDragStates>,
    input_events: EventReader<'_, '_, MouseButtonInput>,
    clicks: EventWriter<'_, MouseClickedEvent>,
    drags: EventWriter<'_, MouseDraggedEvent>
)