Struct de_core::screengeom::ScreenRect
source · pub struct ScreenRect(Vec2, Vec2);
Expand description
A rectangle on the screen.
Tuple Fields§
§0: Vec2
§1: Vec2
Implementations§
source§impl ScreenRect
impl ScreenRect
pub fn full() -> Self
sourcepub fn from_points(a: Vec2, b: Vec2) -> Self
pub fn from_points(a: Vec2, b: Vec2) -> Self
Creates a new screen rectangle from two arbitrary points which lie between [-1, -1] and [1, 1].
See Self::new
.
sourcepub fn new(bottom_left: Vec2, top_right: Vec2) -> Self
pub fn new(bottom_left: Vec2, top_right: Vec2) -> Self
§Arguments
-
bottom_left
- coordinates of the bottom left corner of the rectangle. Bottom-left corner has coordinates [-1, -1] and top-right corner has coordinates [1, 1]. -
top_right
- seebottom_left
§Panics
-
If one of the corners is outside of screen space boundaries.
-
If
bottom_left
corner is to the right or to the top fromtop_right
corner.
Trait Implementations§
source§impl Clone for ScreenRect
impl Clone for ScreenRect
source§fn clone(&self) -> ScreenRect
fn clone(&self) -> ScreenRect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for ScreenRect
Auto Trait Implementations§
impl Freeze for ScreenRect
impl RefUnwindSafe for ScreenRect
impl Send for ScreenRect
impl Sync for ScreenRect
impl Unpin for ScreenRect
impl UnwindSafe for ScreenRect
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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