Struct de_core::screengeom::ScreenRect  
source · pub struct ScreenRect(Vec2, Vec2);Expand description
A rectangle on the screen.
Tuple Fields§
§0: Vec2§1: Vec2Implementations§
source§impl ScreenRect
 
impl ScreenRect
pub fn full() -> Self
sourcepub fn from_points(a: Vec2, b: Vec2) -> Self
 
pub fn from_points(a: Vec2, b: Vec2) -> Self
Creates a new screen rectangle from two arbitrary points which lie between [-1, -1] and [1, 1].
See Self::new.
sourcepub fn new(bottom_left: Vec2, top_right: Vec2) -> Self
 
pub fn new(bottom_left: Vec2, top_right: Vec2) -> Self
§Arguments
- 
bottom_left- coordinates of the bottom left corner of the rectangle. Bottom-left corner has coordinates [-1, -1] and top-right corner has coordinates [1, 1].
- 
top_right- seebottom_left
§Panics
- 
If one of the corners is outside of screen space boundaries. 
- 
If bottom_leftcorner is to the right or to the top fromtop_rightcorner.
Trait Implementations§
source§impl Clone for ScreenRect
 
impl Clone for ScreenRect
source§fn clone(&self) -> ScreenRect
 
fn clone(&self) -> ScreenRect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreimpl Copy for ScreenRect
Auto Trait Implementations§
impl Freeze for ScreenRect
impl RefUnwindSafe for ScreenRect
impl Send for ScreenRect
impl Sync for ScreenRect
impl Unpin for ScreenRect
impl UnwindSafe for ScreenRect
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