Expand description
This crate implements a plugin group and various events and system parameters used as building blocks for 2D in-game and menu UI across the game.
Modules§
- button 🔒
- commands 🔒
- focus 🔒This module implement entity selection / focusing based on user interactions and events.
- label 🔒
- style 🔒
- text 🔒
- textbox 🔒
- toast 🔒
Structs§
- Send this event to (de)select an entity.
- Resource handling text properties throughout the app.
- Send this event to briefly display a UI toast.