Struct de_lobby::games::db::Games

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pub(super) struct Games {
    pool: &'static Pool<Sqlite>,
}

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§pool: &'static Pool<Sqlite>

Implementations§

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impl Games

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pub(super) async fn init(pool: &'static Pool<Sqlite>) -> Result<Self>

This method sets up the database by creating required tables if they do not already exist.

It is supposed users were already setup.

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pub(super) async fn list(&self) -> Result<GameListing>

This method creates a new game in the DB and places all users to it.

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pub(super) async fn get(&self, game: &str) -> Result<Option<Game>>

This method retrieves complete info about a single game.

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pub(super) async fn create(&self, game: Game) -> Result<(), CreationError>

This method creates a new game in the DB and places all users to it.

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pub(super) async fn add_player( &self, player: &GamePlayer, game: &str ) -> Result<(), AdditionError>

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async fn add_player_inner<'c, E>( executor: E, author: bool, player: &GamePlayer, game: &str ) -> Result<(), AdditionError>
where E: SqliteExecutor<'c>,

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pub(super) async fn remove_player( &self, username: &str, game: &str ) -> Result<(), RemovalError>

Removes a player from a game. Deletes the game if the player was the game author.

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async fn remove_player_inner<'c, E>( executor: E, username: &str, game: &str ) -> Result<(), RemovalError>
where E: SqliteExecutor<'c>,

Trait Implementations§

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impl Clone for Games

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fn clone(&self) -> Games

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

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impl Freeze for Games

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impl !RefUnwindSafe for Games

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impl Send for Games

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impl Sync for Games

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impl Unpin for Games

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impl !UnwindSafe for Games

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

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type Output = T

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type Owned = T

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