Crate de_lobby_client

source ·
Expand description

This crate implements Bevy based client to the DE lobby server.

Send RequestEvent events to make requests and read ResponseEvent events to receive request responses.

The client is automatically authenticated when [de_lobby_model::Token] response is received from any endpoint, thus it is sufficient to send RequestEvent<SignInRequest> or RequestEvent<SignUpRequest>.

Use Authentication resource to obtain current authentication state and detect its changes.

Modules§

Structs§

Traits§

Type Aliases§