Struct de_spawner::ObjectCounter
source · pub struct ObjectCounter {
players: AHashMap<Player, PlayerObjectCounter>,
}Fields§
§players: AHashMap<Player, PlayerObjectCounter>Implementations§
source§impl ObjectCounter
impl ObjectCounter
fn new() -> Self
pub fn counters(&self) -> Iter<'_, Player, PlayerObjectCounter>
pub fn player(&self, player: Player) -> Option<&PlayerObjectCounter>
pub(crate) fn player_mut(&mut self, player: Player) -> &mut PlayerObjectCounter
Trait Implementations§
impl Resource for ObjectCounter
Auto Trait Implementations§
impl Freeze for ObjectCounter
impl RefUnwindSafe for ObjectCounter
impl Send for ObjectCounter
impl Sync for ObjectCounter
impl Unpin for ObjectCounter
impl UnwindSafe for ObjectCounter
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