Struct de_lobby_model::games::GameMap
source · pub struct GameMap {
hash: String,
name: String,
}
Fields§
§hash: String
§name: String
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for GameMap
impl<'de> Deserialize<'de> for GameMap
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Validatable for GameMap
impl Validatable for GameMap
Auto Trait Implementations§
impl Freeze for GameMap
impl RefUnwindSafe for GameMap
impl Send for GameMap
impl Sync for GameMap
impl Unpin for GameMap
impl UnwindSafe for GameMap
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more