Module de_messages::game

source ·

Enums§

  • Message to be sent from a game server to a player/client (inside of a game).
  • Readiness of an individual client or the game as a whole. It consists of a progression of individual variants / stages. Once all clients progress to a readiness stage, the game progresses to that stage as well.
  • Message to be sent from a player/client to a game server (inside of a game).