Struct de_objects::cannon::LaserCannon
source · pub struct LaserCannon {
muzzle: Vec3,
range: f32,
damage: f32,
charge: LaserCharge,
}
Fields§
§muzzle: Vec3
§range: f32
§damage: f32
§charge: LaserCharge
Implementations§
source§impl LaserCannon
impl LaserCannon
sourcepub fn range(&self) -> f32
pub fn range(&self) -> f32
Maximum range of the laser in meters. Objects further than this cannot be hit.
pub fn charge(&self) -> &LaserCharge
pub fn charge_mut(&mut self) -> &mut LaserCharge
Trait Implementations§
source§impl Clone for LaserCannon
impl Clone for LaserCannon
source§fn clone(&self) -> LaserCannon
fn clone(&self) -> LaserCannon
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for LaserCannon
impl Component for LaserCannon
source§impl TryFrom<LaserCannonSerde> for LaserCannon
impl TryFrom<LaserCannonSerde> for LaserCannon
Auto Trait Implementations§
impl Freeze for LaserCannon
impl RefUnwindSafe for LaserCannon
impl Send for LaserCannon
impl Sync for LaserCannon
impl Unpin for LaserCannon
impl UnwindSafe for LaserCannon
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