Struct de_objects::solids::SolidObject

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pub struct SolidObject {
    ichnography: Ichnography,
    collider: ObjectCollider,
    cannon: Option<LaserCannon>,
    flight: Option<Flight>,
    factory: Option<Factory>,
}

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§ichnography: Ichnography§collider: ObjectCollider§cannon: Option<LaserCannon>§flight: Option<Flight>§factory: Option<Factory>

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impl SolidObject

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pub fn cannon(&self) -> Option<&LaserCannon>

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pub fn flight(&self) -> Option<&Flight>

Flight configuration configuration. It is None for objects which cannot fly.

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pub fn factory(&self) -> Option<&Factory>

Returns None if the object has no manufacturing capabilities, otherwise it returns info about object manufacturing capabilities.

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pub fn ichnography(&self) -> &Ichnography

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pub fn collider(&self) -> &ObjectCollider

Trait Implementations§

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impl TryFrom<SolidObjectSerde> for SolidObject

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(solid_serde: SolidObjectSerde) -> Result<Self, Self::Error>

Performs the conversion.
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impl TypePath for SolidObject
where Self: Any + Send + Sync,

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Returns the fully qualified path of the underlying type. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl VisitAssetDependencies for SolidObject

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fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))

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impl Asset for SolidObject

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