Expand description
This crate implements spatial indexing and various spatial queries of game entities.
Modules§
- precise 🔒This module implements collider based spatial indexing of game entities and various geometry based lookup (for example ray casting).
Structs§
- 2D rectangular grid based spatial index of entities.
- Entity collider with cached entity-space and world-space AABBs for fast query pre-filtering.
- System parameter implementing various spatial queries.
Enums§
Constants§
- Size (in world-space) of a single square tile where entities are kept.